> For the complete documentation index, see [llms.txt](https://eplugins.gitbook.io/eglow/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://eplugins.gitbook.io/eglow/getting-started/faq.md).

# FAQ

## Why can I only glow in one color?

Currently there are currently multiple possible causes:

* Outdated TAB (by NEZNAMY) version, update it.
* TabList plugin (by Toldi), configure it properly as explained in [TabList compatibility](/eglow/guides/tablist-compatibility.md)
* Some Shaders may not render the correct glowcolor (if the shader even supports glows at all)

## How can I prevent the player nametag having the glow color?

This is default vanilla behavior, A suggestion was made a while ago [suggestion](https://feedback.minecraft.net/hc/en-us/community/posts/360075673311) so all we can do is hope they'll finally add this.

Depending on the MC version you use there are ways to bypass this:

* MC version < 1.21.2 + TAB version < 5.0.0 + compatible eGlow version:
  * enable smart-TAB-nametag-handler in the eGlow [Config.yml](/eglow/configs/config.yml.md).
* MC version > 1.19.4:
  * Use a custom nametag plugin

## Is there a way to not see the glow effect (preference/performance)?

Since eGlow is so advanced and makes use of packets this is possible using the /eglow visibility command which can be found in [Commands & Permissions](/eglow/getting-started/commands-and-permissions.md).

## Does eGlow support Geyser?

Technically yes however the bedrock version doesn't have a glowing effect so they won't be able to see the glows.\
Java users will see the glows properly for both java users and bedrock users.
